About
History 9832B is a studio course on interactive exhibit design for public historians. Students will learn how to create interactive exhibits through a series of hands-on projects that teach the basics of interaction design, physical computing, and fabrication. (Here are some examples of things that you can do in this class.) No prior experience is necessary; History 9808A: Digital History is a suggested prerequisite. The course is capped at 8-10 students. Preference will be given to those in the public history MA program, but others may take it with my permission. Contact me at wturkel@uwo.ca for more information.
Schedule
We meet weekly on Wednesdays from 3:30 to 5:30 pm in SSC 1040 (the NiCHE space, opposite the Centre for American Studies). If you’d like to meet with me, send me e-mail at wturkel@uwo.ca to arrange a time.
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(06 Jan 2010). 01. Introduction to Interactive Exhibit Design
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(13 Jan 2010). 02. Introduction to Programming in the Processing Language
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(20 Jan 2010). 03. Introduction to Electronics and the Arduino Microcontroller
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(27 Jan 2010). 04. Arduino Inputs and Outputs
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(03 Feb 2010). 05. Communication between Computer and Arduino
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(10 Feb 2010). 06. Putting It All Together
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(17 Feb 2010). READING WEEK
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(24 Feb 2010). 07. Digitizing, Drawing and Cutting 2D Models
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(03 Mar 2010).
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(10 Mar 2010). NO CLASS SCHEDULED
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(17 Mar 2010). 09. Digitizing, Drawing and Printing 3D Models
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(24 Mar 2010).
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(31 Mar 2010).
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(07 Apr 2010).
Participants
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Goldstein, Jordan
Design Website |
Blog |
Twitter
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Johnson, Dana
Design Website |
Blog |
Twitter
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O'Grady, Tim
Design Website |
Blog |
Twitter
Evaluation
In this course you will be graded on your documentation of the design process (25%), the project(s) that you develop (40%), your presentation of the project(s) in multiple media (25%), and reflective blogging (10%). As with History 9808A, your final grade will reflect how much you’ve learned or accomplished in this course, rather than any overall level of technical attainment.

